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authorMax Krummenacher <max.krummenacher@toradex.com>2022-02-05 23:38:25 +0100
committerMax Krummenacher <max.krummenacher@toradex.com>2022-02-06 11:57:49 +0100
commit880902c23514ca4e8321b368f14efe8a27e036e4 (patch)
treec15abca036c1565dc9f30e552c3e83143acafb73 /buildconf
parentb46b07908ec969fd2152311b36f1235c96611e22 (diff)
local.conf: sync with meta-poky sample
This among other thing drops including image-prelink.bbclass which is now dropped in openembedded-core. All other changes only affect comments. Signed-off-by: Max Krummenacher <max.krummenacher@toradex.com>
Diffstat (limited to 'buildconf')
-rw-r--r--buildconf/local.conf51
1 files changed, 36 insertions, 15 deletions
diff --git a/buildconf/local.conf b/buildconf/local.conf
index 282cf5e..43bec06 100644
--- a/buildconf/local.conf
+++ b/buildconf/local.conf
@@ -110,7 +110,7 @@ PACKAGE_CLASSES ?= "package_ipk"
# This variable specifies the architecture to build SDK items for and means
# you can build the SDK packages for architectures other than the machine you are
# running the build on (i.e. building i686 packages on an x86_64 host).
-# Supported values are i686 and x86_64
+# Supported values are i686, x86_64, aarch64
#SDKMACHINE ?= "i686"
#
@@ -147,11 +147,7 @@ EXTRA_IMAGE_FEATURES ?= "debug-tweaks package-management"
# enable extra features. Some available options which can be included in this variable
# are:
# - 'buildstats' collect build statistics
-# - 'image-mklibs' to reduce shared library files size for an image
-# - 'image-prelink' in order to prelink the filesystem image
-# NOTE: if listing mklibs & prelink both, then make sure mklibs is before prelink
-# NOTE: mklibs also needs to be explicitly enabled for a given image, see local.conf.extended
-USER_CLASSES ?= "buildstats image-prelink"
+USER_CLASSES ?= "buildstats"
#
# Runtime testing of images
@@ -161,7 +157,7 @@ USER_CLASSES ?= "buildstats image-prelink"
# run tests against any SDK that are built. To enable this uncomment these lines.
# See classes/test{image,sdk}.bbclass for further details.
#IMAGE_CLASSES += "testimage testsdk"
-#TESTIMAGE_AUTO_qemuall = "1"
+#TESTIMAGE_AUTO:qemuall = "1"
#
# Interactive shell configuration
@@ -187,10 +183,10 @@ PATCHRESOLVE = "noop"
#
# Monitor the disk space during the build. If there is less that 1GB of space or less
# than 100K inodes in any key build location (TMPDIR, DL_DIR, SSTATE_DIR), gracefully
-# shutdown the build. If there is less that 100MB or 1K inodes, perform a hard abort
+# shutdown the build. If there is less than 100MB or 1K inodes, perform a hard abort
# of the build. The reason for this is that running completely out of space can corrupt
# files and damages the build in ways which may not be easily recoverable.
-# It's necesary to monitor /tmp, if there is no space left the build will fail
+# It's necessary to monitor /tmp, if there is no space left the build will fail
# with very exotic errors.
BB_DISKMON_DIRS ??= "\
STOPTASKS,${TMPDIR},1G,100K \
@@ -205,7 +201,7 @@ BB_DISKMON_DIRS ??= "\
#
# Shared-state files from other locations
#
-# As mentioned above, shared state files are prebuilt cache data objects which can
+# As mentioned above, shared state files are prebuilt cache data objects which can be
# used to accelerate build time. This variable can be used to configure the system
# to search other mirror locations for these objects before it builds the data itself.
#
@@ -220,18 +216,34 @@ BB_DISKMON_DIRS ??= "\
#file://.* http://someserver.tld/share/sstate/PATH;downloadfilename=PATH \n \
#file://.* file:///some/local/dir/sstate/PATH"
+#
+# Yocto Project SState Mirror
+#
+# The Yocto Project has prebuilt artefacts available for its releases, you can enable
+# use of these by uncommenting the following lines. This will mean the build uses
+# the network to check for artefacts at the start of builds, which does slow it down
+# equally, it will also speed up the builds by not having to build things if they are
+# present in the cache. It assumes you can download something faster than you can build it
+# which will depend on your network.
+# Note: For this to work you also need hash-equivalence passthrough to the matching server
+#
+#BB_HASHSERVE_UPSTREAM = "typhoon.yocto.io:8687"
+#SSTATE_MIRRORS ?= "file://.* http://sstate.yoctoproject.org/3.4/PATH;downloadfilename=PATH"
#
# Qemu configuration
#
-# By default qemu will build with a builtin VNC server where graphical output can be
-# seen. The two lines below enable the SDL backend too. By default libsdl2-native will
-# be built, if you want to use your host's libSDL instead of the minimal libsdl built
-# by libsdl2-native then uncomment the ASSUME_PROVIDED line below.
+# By default native qemu will build with a builtin VNC server where graphical output can be
+# seen. The line below enables the SDL UI frontend too.
PACKAGECONFIG:append:pn-qemu-system-native = " sdl"
-PACKAGECONFIG:append:pn-nativesdk-qemu = " sdl"
+# By default libsdl2-native will be built, if you want to use your host's libSDL instead of
+# the minimal libsdl built by libsdl2-native then uncomment the ASSUME_PROVIDED line below.
#ASSUME_PROVIDED += "libsdl2-native"
+# You can also enable the Gtk UI frontend, which takes somewhat longer to build, but adds
+# a handy set of menus for controlling the emulator.
+#PACKAGECONFIG:append:pn-qemu-system-native = " gtk+"
+
#
# Hash Equivalence
#
@@ -246,6 +258,15 @@ PACKAGECONFIG:append:pn-nativesdk-qemu = " sdl"
#BB_HASHSERVE = "auto"
#BB_SIGNATURE_HANDLER = "OEEquivHash"
+#
+# Memory Resident Bitbake
+#
+# Bitbake's server component can stay in memory after the UI for the current command
+# has completed. This means subsequent commands can run faster since there is no need
+# for bitbake to reload cache files and so on. Number is in seconds, after which the
+# server will shut down.
+#
+#BB_SERVER_TIMEOUT = "60"
# Toradex fitImage support (For EMMC modules)
#