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+/*
+ FreeRTOS V8.0.0 - Copyright (C) 2014 Real Time Engineers Ltd.
+ All rights reserved
+
+ VISIT http://www.FreeRTOS.org TO ENSURE YOU ARE USING THE LATEST VERSION.
+
+ ***************************************************************************
+ * *
+ * FreeRTOS provides completely free yet professionally developed, *
+ * robust, strictly quality controlled, supported, and cross *
+ * platform software that has become a de facto standard. *
+ * *
+ * Help yourself get started quickly and support the FreeRTOS *
+ * project by purchasing a FreeRTOS tutorial book, reference *
+ * manual, or both from: http://www.FreeRTOS.org/Documentation *
+ * *
+ * Thank you! *
+ * *
+ ***************************************************************************
+
+ This file is part of the FreeRTOS distribution.
+
+ FreeRTOS is free software; you can redistribute it and/or modify it under
+ the terms of the GNU General Public License (version 2) as published by the
+ Free Software Foundation >>!AND MODIFIED BY!<< the FreeRTOS exception.
+
+ >>! NOTE: The modification to the GPL is included to allow you to distribute
+ >>! a combined work that includes FreeRTOS without being obliged to provide
+ >>! the source code for proprietary components outside of the FreeRTOS
+ >>! kernel.
+
+ FreeRTOS is distributed in the hope that it will be useful, but WITHOUT ANY
+ WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ FOR A PARTICULAR PURPOSE. Full license text is available from the following
+ link: http://www.freertos.org/a00114.html
+
+ 1 tab == 4 spaces!
+
+ ***************************************************************************
+ * *
+ * Having a problem? Start by reading the FAQ "My application does *
+ * not run, what could be wrong?" *
+ * *
+ * http://www.FreeRTOS.org/FAQHelp.html *
+ * *
+ ***************************************************************************
+
+ http://www.FreeRTOS.org - Documentation, books, training, latest versions,
+ license and Real Time Engineers Ltd. contact details.
+
+ http://www.FreeRTOS.org/plus - A selection of FreeRTOS ecosystem products,
+ including FreeRTOS+Trace - an indispensable productivity tool, a DOS
+ compatible FAT file system, and our tiny thread aware UDP/IP stack.
+
+ http://www.OpenRTOS.com - Real Time Engineers ltd license FreeRTOS to High
+ Integrity Systems to sell under the OpenRTOS brand. Low cost OpenRTOS
+ licenses offer ticketed support, indemnification and middleware.
+
+ http://www.SafeRTOS.com - High Integrity Systems also provide a safety
+ engineered and independently SIL3 certified version for use in safety and
+ mission critical applications that require provable dependability.
+
+ 1 tab == 4 spaces!
+*/
+
+
+#include <stdlib.h>
+#include "FreeRTOS.h"
+#include "list.h"
+
+/*-----------------------------------------------------------
+ * PUBLIC LIST API documented in list.h
+ *----------------------------------------------------------*/
+
+void vListInitialise( List_t * const pxList )
+{
+ /* The list structure contains a list item which is used to mark the
+ end of the list. To initialise the list the list end is inserted
+ as the only list entry. */
+ pxList->pxIndex = ( ListItem_t * ) &( pxList->xListEnd ); /*lint !e826 !e740 The mini list structure is used as the list end to save RAM. This is checked and valid. */
+
+ /* The list end value is the highest possible value in the list to
+ ensure it remains at the end of the list. */
+ pxList->xListEnd.xItemValue = portMAX_DELAY;
+
+ /* The list end next and previous pointers point to itself so we know
+ when the list is empty. */
+ pxList->xListEnd.pxNext = ( ListItem_t * ) &( pxList->xListEnd ); /*lint !e826 !e740 The mini list structure is used as the list end to save RAM. This is checked and valid. */
+ pxList->xListEnd.pxPrevious = ( ListItem_t * ) &( pxList->xListEnd );/*lint !e826 !e740 The mini list structure is used as the list end to save RAM. This is checked and valid. */
+
+ pxList->uxNumberOfItems = ( UBaseType_t ) 0U;
+}
+/*-----------------------------------------------------------*/
+
+void vListInitialiseItem( ListItem_t * const pxItem )
+{
+ /* Make sure the list item is not recorded as being on a list. */
+ pxItem->pvContainer = NULL;
+}
+/*-----------------------------------------------------------*/
+
+void vListInsertEnd( List_t * const pxList, ListItem_t * const pxNewListItem )
+{
+ListItem_t * const pxIndex = pxList->pxIndex;
+
+ /* Insert a new list item into pxList, but rather than sort the list,
+ makes the new list item the last item to be removed by a call to
+ listGET_OWNER_OF_NEXT_ENTRY(). */
+ pxNewListItem->pxNext = pxIndex;
+ pxNewListItem->pxPrevious = pxIndex->pxPrevious;
+ pxIndex->pxPrevious->pxNext = pxNewListItem;
+ pxIndex->pxPrevious = pxNewListItem;
+
+ /* Remember which list the item is in. */
+ pxNewListItem->pvContainer = ( void * ) pxList;
+
+ ( pxList->uxNumberOfItems )++;
+}
+/*-----------------------------------------------------------*/
+
+void vListInsert( List_t * const pxList, ListItem_t * const pxNewListItem )
+{
+ListItem_t *pxIterator;
+const TickType_t xValueOfInsertion = pxNewListItem->xItemValue;
+
+ /* Insert the new list item into the list, sorted in xItemValue order.
+
+ If the list already contains a list item with the same item value then
+ the new list item should be placed after it. This ensures that TCB's which
+ are stored in ready lists (all of which have the same xItemValue value)
+ get an equal share of the CPU. However, if the xItemValue is the same as
+ the back marker the iteration loop below will not end. This means we need
+ to guard against this by checking the value first and modifying the
+ algorithm slightly if necessary. */
+ if( xValueOfInsertion == portMAX_DELAY )
+ {
+ pxIterator = pxList->xListEnd.pxPrevious;
+ }
+ else
+ {
+ /* *** NOTE ***********************************************************
+ If you find your application is crashing here then likely causes are:
+ 1) Stack overflow -
+ see http://www.freertos.org/Stacks-and-stack-overflow-checking.html
+ 2) Incorrect interrupt priority assignment, especially on Cortex-M3
+ parts where numerically high priority values denote low actual
+ interrupt priories, which can seem counter intuitive. See
+ configMAX_SYSCALL_INTERRUPT_PRIORITY on http://www.freertos.org/a00110.html
+ 3) Calling an API function from within a critical section or when
+ the scheduler is suspended, or calling an API function that does
+ not end in "FromISR" from an interrupt.
+ 4) Using a queue or semaphore before it has been initialised or
+ before the scheduler has been started (are interrupts firing
+ before vTaskStartScheduler() has been called?).
+ See http://www.freertos.org/FAQHelp.html for more tips, and ensure
+ configASSERT() is defined! http://www.freertos.org/a00110.html#configASSERT
+ **********************************************************************/
+
+ for( pxIterator = ( ListItem_t * ) &( pxList->xListEnd ); pxIterator->pxNext->xItemValue <= xValueOfInsertion; pxIterator = pxIterator->pxNext ) /*lint !e826 !e740 The mini list structure is used as the list end to save RAM. This is checked and valid. */
+ {
+ /* There is nothing to do here, we are just iterating to the
+ wanted insertion position. */
+ }
+ }
+
+ pxNewListItem->pxNext = pxIterator->pxNext;
+ pxNewListItem->pxNext->pxPrevious = pxNewListItem;
+ pxNewListItem->pxPrevious = pxIterator;
+ pxIterator->pxNext = pxNewListItem;
+
+ /* Remember which list the item is in. This allows fast removal of the
+ item later. */
+ pxNewListItem->pvContainer = ( void * ) pxList;
+
+ ( pxList->uxNumberOfItems )++;
+}
+/*-----------------------------------------------------------*/
+
+UBaseType_t uxListRemove( ListItem_t * const pxItemToRemove )
+{
+/* The list item knows which list it is in. Obtain the list from the list
+item. */
+List_t * const pxList = ( List_t * ) pxItemToRemove->pvContainer;
+
+ pxItemToRemove->pxNext->pxPrevious = pxItemToRemove->pxPrevious;
+ pxItemToRemove->pxPrevious->pxNext = pxItemToRemove->pxNext;
+
+ /* Make sure the index is left pointing to a valid item. */
+ if( pxList->pxIndex == pxItemToRemove )
+ {
+ pxList->pxIndex = pxItemToRemove->pxPrevious;
+ }
+ else
+ {
+ mtCOVERAGE_TEST_MARKER();
+ }
+
+ pxItemToRemove->pvContainer = NULL;
+ ( pxList->uxNumberOfItems )--;
+
+ return pxList->uxNumberOfItems;
+}
+/*-----------------------------------------------------------*/
+