diff options
-rw-r--r-- | drivers/usb/emul/usb-emul-uclass.c | 17 | ||||
-rw-r--r-- | include/usb.h | 10 |
2 files changed, 25 insertions, 2 deletions
diff --git a/drivers/usb/emul/usb-emul-uclass.c b/drivers/usb/emul/usb-emul-uclass.c index 205f2c54dfb..6b5f3c0af49 100644 --- a/drivers/usb/emul/usb-emul-uclass.c +++ b/drivers/usb/emul/usb-emul-uclass.c @@ -108,9 +108,8 @@ static int usb_emul_get_descriptor(struct usb_dev_platdata *plat, int value, return upto ? upto : length ? -EIO : 0; } -int usb_emul_find(struct udevice *bus, ulong pipe, struct udevice **emulp) +static int usb_emul_find_devnum(int devnum, struct udevice **emulp) { - int devnum = usb_pipedevice(pipe); struct udevice *dev; struct uclass *uc; int ret; @@ -134,6 +133,20 @@ int usb_emul_find(struct udevice *bus, ulong pipe, struct udevice **emulp) return -ENOENT; } +int usb_emul_find(struct udevice *bus, ulong pipe, struct udevice **emulp) +{ + int devnum = usb_pipedevice(pipe); + + return usb_emul_find_devnum(devnum, emulp); +} + +int usb_emul_find_for_dev(struct udevice *dev, struct udevice **emulp) +{ + struct usb_dev_platdata *udev = dev_get_parent_platdata(dev); + + return usb_emul_find_devnum(udev->devnum, emulp); +} + int usb_emul_control(struct udevice *emul, struct usb_device *udev, unsigned long pipe, void *buffer, int length, struct devrequest *setup) diff --git a/include/usb.h b/include/usb.h index a09c7f199ac..d68453109a0 100644 --- a/include/usb.h +++ b/include/usb.h @@ -950,6 +950,16 @@ int usb_emul_bulk(struct udevice *emul, struct usb_device *udev, int usb_emul_find(struct udevice *bus, ulong pipe, struct udevice **emulp); /** + * usb_emul_find_for_dev() - Find an emulator for a particular device + * + * @bus: USB bus (controller) + * @dev: USB device to check + * @emulp: Returns pointer to emulator, or NULL if not found + * @return 0 if found, -ve on error + */ +int usb_emul_find_for_dev(struct udevice *dev, struct udevice **emulp); + +/** * usb_emul_reset() - Reset all emulators ready for use * * Clear out any address information in the emulators and make then ready for |