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authorSimon Glass <sjg@chromium.org>2018-12-10 10:37:51 -0700
committerSimon Glass <sjg@chromium.org>2018-12-13 16:37:10 -0700
commitf987177db9c988142032ed8142a093cce2378a90 (patch)
tree9d4f5d9b057a749742e9dcead3cfa41c4ddae5ea /include/sound.h
parente221cdcf44c80a6de78fd9285c5325db231ed20c (diff)
dm: sound: Use the correct number of channels for sound
At present the 'beep' sound generates a waveform for only one channel even if two are being used. This means that the beep is twice the frequency it should be. Correct this by making it a parameter. The fix in a previous commit was correct for sandbox but not for other boards. Fixes: 03f11e87a8 ("sound: Correct data output in sound_create_square_wave()") Signed-off-by: Simon Glass <sjg@chromium.org>
Diffstat (limited to 'include/sound.h')
-rw-r--r--include/sound.h11
1 files changed, 6 insertions, 5 deletions
diff --git a/include/sound.h b/include/sound.h
index 02acefd34f..b7959cc260 100644
--- a/include/sound.h
+++ b/include/sound.h
@@ -37,13 +37,14 @@ struct sound_uc_priv {
/**
* Generates square wave sound data for 1 second
*
- * @param sample_rate Sample rate in Hz
- * @param data data buffer pointer
- * @param size size of the buffer in bytes
- * @param freq frequency of the wave
+ * @sample_rate: Sample rate in Hz
+ * @data: data buffer pointer
+ * @size: size of the buffer in bytes
+ * @freq: frequency of the wave
+ * @channels: Number of channels to use
*/
void sound_create_square_wave(uint sample_rate, unsigned short *data, int size,
- uint freq);
+ uint freq, uint channels);
/*
* The sound uclass brings together a data transport (currently only I2C) and a