diff options
author | Nikita Kiryanov <nikita@compulab.co.il> | 2013-01-30 21:39:55 +0000 |
---|---|---|
committer | Tom Rini <trini@ti.com> | 2013-03-08 16:41:13 -0500 |
commit | bcc6cc9b3777f0c7246ff441f1d275552109713e (patch) | |
tree | c3889b03d88d3da377ae0bd74b7911ea717ecdd2 /board/ti/beagle | |
parent | bc84b18f7512b979c3ee2917a372bde56cc13aa5 (diff) |
omap3: allow dynamic selection of gfx_format
Currently, omap3_dss_panel_config() sets gfx_format to a value that is hardcoded
in the code. This forces anyone who wants to use a different gfx_format to make
adjustments after calling omap3_dss_panel_config(). This could be avoided if the
value of gfx_format were parameterized as input for omap3_dss_panel_config().
Make gfx_format a field in struct panel_config, and update existing structs to
set this field to the value that was originally hard coded.
Cc: Wolfgang Denk <wd@denx.de>
Cc: Jeroen Hofstee <jeroen@myspectrum.nl>
Cc: Tom Rini <trini@ti.com>
Cc: Anatolij Gustschin <agust@denx.de>
Signed-off-by: Nikita Kiryanov <nikita@compulab.co.il>
Signed-off-by: Igor Grinberg <grinberg@compulab.co.il>
Diffstat (limited to 'board/ti/beagle')
-rw-r--r-- | board/ti/beagle/beagle.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/board/ti/beagle/beagle.h b/board/ti/beagle/beagle.h index c0a94a92c16..6d71bbc79db 100644 --- a/board/ti/beagle/beagle.h +++ b/board/ti/beagle/beagle.h @@ -544,7 +544,8 @@ static const struct panel_config dvid_cfg = { .panel_type = 0x01, /* TFT */ .data_lines = 0x03, /* 24 Bit RGB */ .load_mode = 0x02, /* Frame Mode */ - .panel_color = DVI_BEAGLE_ORANGE_COL /* ORANGE */ + .panel_color = DVI_BEAGLE_ORANGE_COL, /* ORANGE */ + .gfx_format = GFXFORMAT_RGB24_UNPACKED, }; static const struct panel_config dvid_cfg_xm = { @@ -556,6 +557,7 @@ static const struct panel_config dvid_cfg_xm = { .panel_type = 0x01, /* TFT */ .data_lines = 0x03, /* 24 Bit RGB */ .load_mode = 0x02, /* Frame Mode */ - .panel_color = DVI_BEAGLE_ORANGE_COL /* ORANGE */ + .panel_color = DVI_BEAGLE_ORANGE_COL, /* ORANGE */ + .gfx_format = GFXFORMAT_RGB24_UNPACKED, }; #endif |