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-rw-r--r--sound/oss/swarm_cs4297a.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/sound/oss/swarm_cs4297a.c b/sound/oss/swarm_cs4297a.c
index 1edab7b4ea83..3136c88eacdf 100644
--- a/sound/oss/swarm_cs4297a.c
+++ b/sound/oss/swarm_cs4297a.c
@@ -110,9 +110,6 @@ static void start_adc(struct cs4297a_state *s);
// rather than 64k as some of the games work more responsively.
// log base 2( buff sz = 32k).
-//static unsigned long defaultorder = 3;
-//MODULE_PARM(defaultorder, "i");
-
//
// Turn on/off debugging compilation by commenting out "#define CSDEBUG"
//