diff options
Diffstat (limited to 'drivers/gpu/drm/vmwgfx/device_include/svga3d_surfacedefs.h')
-rw-r--r-- | drivers/gpu/drm/vmwgfx/device_include/svga3d_surfacedefs.h | 233 |
1 files changed, 1 insertions, 232 deletions
diff --git a/drivers/gpu/drm/vmwgfx/device_include/svga3d_surfacedefs.h b/drivers/gpu/drm/vmwgfx/device_include/svga3d_surfacedefs.h index 61414f105c67..f2bfd3d80598 100644 --- a/drivers/gpu/drm/vmwgfx/device_include/svga3d_surfacedefs.h +++ b/drivers/gpu/drm/vmwgfx/device_include/svga3d_surfacedefs.h @@ -1280,6 +1280,7 @@ svga3dsurface_get_pixel_offset(SVGA3dSurfaceFormat format, return offset; } + static inline u32 svga3dsurface_get_image_offset(SVGA3dSurfaceFormat format, surf_size_struct baseLevelSize, @@ -1374,236 +1375,4 @@ svga3dsurface_is_screen_target_format(SVGA3dSurfaceFormat format) return svga3dsurface_is_dx_screen_target_format(format); } -/** - * struct svga3dsurface_mip - Mimpmap level information - * @bytes: Bytes required in the backing store of this mipmap level. - * @img_stride: Byte stride per image. - * @row_stride: Byte stride per block row. - * @size: The size of the mipmap. - */ -struct svga3dsurface_mip { - size_t bytes; - size_t img_stride; - size_t row_stride; - struct drm_vmw_size size; - -}; - -/** - * struct svga3dsurface_cache - Cached surface information - * @desc: Pointer to the surface descriptor - * @mip: Array of mipmap level information. Valid size is @num_mip_levels. - * @mip_chain_bytes: Bytes required in the backing store for the whole chain - * of mip levels. - * @sheet_bytes: Bytes required in the backing store for a sheet - * representing a single sample. - * @num_mip_levels: Valid size of the @mip array. Number of mipmap levels in - * a chain. - * @num_layers: Number of slices in an array texture or number of faces in - * a cubemap texture. - */ -struct svga3dsurface_cache { - const struct svga3d_surface_desc *desc; - struct svga3dsurface_mip mip[DRM_VMW_MAX_MIP_LEVELS]; - size_t mip_chain_bytes; - size_t sheet_bytes; - u32 num_mip_levels; - u32 num_layers; -}; - -/** - * struct svga3dsurface_loc - Surface location - * @sub_resource: Surface subresource. Defined as layer * num_mip_levels + - * mip_level. - * @x: X coordinate. - * @y: Y coordinate. - * @z: Z coordinate. - */ -struct svga3dsurface_loc { - u32 sub_resource; - u32 x, y, z; -}; - -/** - * svga3dsurface_subres - Compute the subresource from layer and mipmap. - * @cache: Surface layout data. - * @mip_level: The mipmap level. - * @layer: The surface layer (face or array slice). - * - * Return: The subresource. - */ -static inline u32 svga3dsurface_subres(const struct svga3dsurface_cache *cache, - u32 mip_level, u32 layer) -{ - return cache->num_mip_levels * layer + mip_level; -} - -/** - * svga3dsurface_setup_cache - Build a surface cache entry - * @size: The surface base level dimensions. - * @format: The surface format. - * @num_mip_levels: Number of mipmap levels. - * @num_layers: Number of layers. - * @cache: Pointer to a struct svga3dsurface_cach object to be filled in. - * - * Return: Zero on success, -EINVAL on invalid surface layout. - */ -static inline int svga3dsurface_setup_cache(const struct drm_vmw_size *size, - SVGA3dSurfaceFormat format, - u32 num_mip_levels, - u32 num_layers, - u32 num_samples, - struct svga3dsurface_cache *cache) -{ - const struct svga3d_surface_desc *desc; - u32 i; - - memset(cache, 0, sizeof(*cache)); - cache->desc = desc = svga3dsurface_get_desc(format); - cache->num_mip_levels = num_mip_levels; - cache->num_layers = num_layers; - for (i = 0; i < cache->num_mip_levels; i++) { - struct svga3dsurface_mip *mip = &cache->mip[i]; - - mip->size = svga3dsurface_get_mip_size(*size, i); - mip->bytes = svga3dsurface_get_image_buffer_size - (desc, &mip->size, 0); - mip->row_stride = - __KERNEL_DIV_ROUND_UP(mip->size.width, - desc->block_size.width) * - desc->bytes_per_block * num_samples; - if (!mip->row_stride) - goto invalid_dim; - - mip->img_stride = - __KERNEL_DIV_ROUND_UP(mip->size.height, - desc->block_size.height) * - mip->row_stride; - if (!mip->img_stride) - goto invalid_dim; - - cache->mip_chain_bytes += mip->bytes; - } - cache->sheet_bytes = cache->mip_chain_bytes * num_layers; - if (!cache->sheet_bytes) - goto invalid_dim; - - return 0; - -invalid_dim: - VMW_DEBUG_USER("Invalid surface layout for dirty tracking.\n"); - return -EINVAL; -} - -/** - * svga3dsurface_get_loc - Get a surface location from an offset into the - * backing store - * @cache: Surface layout data. - * @loc: Pointer to a struct svga3dsurface_loc to be filled in. - * @offset: Offset into the surface backing store. - */ -static inline void -svga3dsurface_get_loc(const struct svga3dsurface_cache *cache, - struct svga3dsurface_loc *loc, - size_t offset) -{ - const struct svga3dsurface_mip *mip = &cache->mip[0]; - const struct svga3d_surface_desc *desc = cache->desc; - u32 layer; - int i; - - if (offset >= cache->sheet_bytes) - offset %= cache->sheet_bytes; - - layer = offset / cache->mip_chain_bytes; - offset -= layer * cache->mip_chain_bytes; - for (i = 0; i < cache->num_mip_levels; ++i, ++mip) { - if (mip->bytes > offset) - break; - offset -= mip->bytes; - } - - loc->sub_resource = svga3dsurface_subres(cache, i, layer); - loc->z = offset / mip->img_stride; - offset -= loc->z * mip->img_stride; - loc->z *= desc->block_size.depth; - loc->y = offset / mip->row_stride; - offset -= loc->y * mip->row_stride; - loc->y *= desc->block_size.height; - loc->x = offset / desc->bytes_per_block; - loc->x *= desc->block_size.width; -} - -/** - * svga3dsurface_inc_loc - Clamp increment a surface location with one block - * size - * in each dimension. - * @loc: Pointer to a struct svga3dsurface_loc to be incremented. - * - * When computing the size of a range as size = end - start, the range does not - * include the end element. However a location representing the last byte - * of a touched region in the backing store *is* included in the range. - * This function modifies such a location to match the end definition - * given as start + size which is the one used in a SVGA3dBox. - */ -static inline void -svga3dsurface_inc_loc(const struct svga3dsurface_cache *cache, - struct svga3dsurface_loc *loc) -{ - const struct svga3d_surface_desc *desc = cache->desc; - u32 mip = loc->sub_resource % cache->num_mip_levels; - const struct drm_vmw_size *size = &cache->mip[mip].size; - - loc->sub_resource++; - loc->x += desc->block_size.width; - if (loc->x > size->width) - loc->x = size->width; - loc->y += desc->block_size.height; - if (loc->y > size->height) - loc->y = size->height; - loc->z += desc->block_size.depth; - if (loc->z > size->depth) - loc->z = size->depth; -} - -/** - * svga3dsurface_min_loc - The start location in a subresource - * @cache: Surface layout data. - * @sub_resource: The subresource. - * @loc: Pointer to a struct svga3dsurface_loc to be filled in. - */ -static inline void -svga3dsurface_min_loc(const struct svga3dsurface_cache *cache, - u32 sub_resource, - struct svga3dsurface_loc *loc) -{ - loc->sub_resource = sub_resource; - loc->x = loc->y = loc->z = 0; -} - -/** - * svga3dsurface_min_loc - The end location in a subresource - * @cache: Surface layout data. - * @sub_resource: The subresource. - * @loc: Pointer to a struct svga3dsurface_loc to be filled in. - * - * Following the end definition given in svga3dsurface_inc_loc(), - * Compute the end location of a surface subresource. - */ -static inline void -svga3dsurface_max_loc(const struct svga3dsurface_cache *cache, - u32 sub_resource, - struct svga3dsurface_loc *loc) -{ - const struct drm_vmw_size *size; - u32 mip; - - loc->sub_resource = sub_resource + 1; - mip = sub_resource % cache->num_mip_levels; - size = &cache->mip[mip].size; - loc->x = size->width; - loc->y = size->height; - loc->z = size->depth; -} - #endif /* _SVGA3D_SURFACEDEFS_H_ */ |