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authorThierry Reding <treding@nvidia.com>2014-08-26 17:33:55 +0200
committerMarcel Ziswiler <marcel.ziswiler@toradex.com>2014-10-11 01:07:23 +0200
commita7aa9c2365b6c8a6d87cef14874ba4afbdcbd764 (patch)
treed5efcaf1749d8661dd2e14ff11925137f08d9629
parent6cdbbe34d7e3a76048cfe06f6578ed2b6ea30376 (diff)
fdt: Add a subnodes iterator macro
The fdt_for_each_subnode() iterator macro provided by this patch can be used to iterate over a device tree node's subnodes. At each iteration a loop variable will be set to the next subnode. Acked-by: Simon Glass <sjg@chromium.org> Signed-off-by: Thierry Reding <treding@nvidia.com>
-rw-r--r--include/libfdt.h25
1 files changed, 25 insertions, 0 deletions
diff --git a/include/libfdt.h b/include/libfdt.h
index 2dfc6d9e5c..f3cbb637be 100644
--- a/include/libfdt.h
+++ b/include/libfdt.h
@@ -163,6 +163,31 @@ int fdt_first_subnode(const void *fdt, int offset);
*/
int fdt_next_subnode(const void *fdt, int offset);
+/**
+ * fdt_for_each_subnode - iterate over all subnodes of a parent
+ *
+ * This is actually a wrapper around a for loop and would be used like so:
+ *
+ * fdt_for_each_subnode(fdt, node, parent) {
+ * ...
+ * use node
+ * ...
+ * }
+ *
+ * Note that this is implemented as a macro and node is used as iterator in
+ * the loop. It should therefore be a locally allocated variable. The parent
+ * variable on the other hand is never modified, so it can be constant or
+ * even a literal.
+ *
+ * @fdt: FDT blob (const void *)
+ * @node: child node (int)
+ * @parent: parent node (int)
+ */
+#define fdt_for_each_subnode(fdt, node, parent) \
+ for (node = fdt_first_subnode(fdt, parent); \
+ node >= 0; \
+ node = fdt_next_subnode(fdt, node))
+
/**********************************************************************/
/* General functions */
/**********************************************************************/