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+/* ----------------------------------------------------------------------
+* Copyright (C) 2010-2014 ARM Limited. All rights reserved.
+*
+* $Date: 12. March 2014
+* $Revision: V1.4.4
+*
+* Project: CMSIS DSP Library
+* Title: arm_cmplx_mag_f32.c
+*
+* Description: Floating-point complex magnitude.
+*
+* Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
+*
+* Redistribution and use in source and binary forms, with or without
+* modification, are permitted provided that the following conditions
+* are met:
+* - Redistributions of source code must retain the above copyright
+* notice, this list of conditions and the following disclaimer.
+* - Redistributions in binary form must reproduce the above copyright
+* notice, this list of conditions and the following disclaimer in
+* the documentation and/or other materials provided with the
+* distribution.
+* - Neither the name of ARM LIMITED nor the names of its contributors
+* may be used to endorse or promote products derived from this
+* software without specific prior written permission.
+*
+* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+* POSSIBILITY OF SUCH DAMAGE.
+* ---------------------------------------------------------------------------- */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupCmplxMath
+ */
+
+/**
+ * @defgroup cmplx_mag Complex Magnitude
+ *
+ * Computes the magnitude of the elements of a complex data vector.
+ *
+ * The <code>pSrc</code> points to the source data and
+ * <code>pDst</code> points to the where the result should be written.
+ * <code>numSamples</code> specifies the number of complex samples
+ * in the input array and the data is stored in an interleaved fashion
+ * (real, imag, real, imag, ...).
+ * The input array has a total of <code>2*numSamples</code> values;
+ * the output array has a total of <code>numSamples</code> values.
+ * The underlying algorithm is used:
+ *
+ * <pre>
+ * for(n=0; n<numSamples; n++) {
+ * pDst[n] = sqrt(pSrc[(2*n)+0]^2 + pSrc[(2*n)+1]^2);
+ * }
+ * </pre>
+ *
+ * There are separate functions for floating-point, Q15, and Q31 data types.
+ */
+
+/**
+ * @addtogroup cmplx_mag
+ * @{
+ */
+/**
+ * @brief Floating-point complex magnitude.
+ * @param[in] *pSrc points to complex input buffer
+ * @param[out] *pDst points to real output buffer
+ * @param[in] numSamples number of complex samples in the input vector
+ * @return none.
+ *
+ */
+
+
+void arm_cmplx_mag_f32(
+ float32_t * pSrc,
+ float32_t * pDst,
+ uint32_t numSamples)
+{
+ float32_t realIn, imagIn; /* Temporary variables to hold input values */
+
+#ifndef ARM_MATH_CM0_FAMILY
+
+ /* Run the below code for Cortex-M4 and Cortex-M3 */
+ uint32_t blkCnt; /* loop counter */
+
+ /*loop Unrolling */
+ blkCnt = numSamples >> 2u;
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while(blkCnt > 0u)
+ {
+
+ /* C[0] = sqrt(A[0] * A[0] + A[1] * A[1]) */
+ realIn = *pSrc++;
+ imagIn = *pSrc++;
+ /* store the result in the destination buffer. */
+ arm_sqrt_f32((realIn * realIn) + (imagIn * imagIn), pDst++);
+
+ realIn = *pSrc++;
+ imagIn = *pSrc++;
+ arm_sqrt_f32((realIn * realIn) + (imagIn * imagIn), pDst++);
+
+ realIn = *pSrc++;
+ imagIn = *pSrc++;
+ arm_sqrt_f32((realIn * realIn) + (imagIn * imagIn), pDst++);
+
+ realIn = *pSrc++;
+ imagIn = *pSrc++;
+ arm_sqrt_f32((realIn * realIn) + (imagIn * imagIn), pDst++);
+
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the numSamples is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = numSamples % 0x4u;
+
+ while(blkCnt > 0u)
+ {
+ /* C[0] = sqrt(A[0] * A[0] + A[1] * A[1]) */
+ realIn = *pSrc++;
+ imagIn = *pSrc++;
+ /* store the result in the destination buffer. */
+ arm_sqrt_f32((realIn * realIn) + (imagIn * imagIn), pDst++);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+ while(numSamples > 0u)
+ {
+ /* out = sqrt((real * real) + (imag * imag)) */
+ realIn = *pSrc++;
+ imagIn = *pSrc++;
+ /* store the result in the destination buffer. */
+ arm_sqrt_f32((realIn * realIn) + (imagIn * imagIn), pDst++);
+
+ /* Decrement the loop counter */
+ numSamples--;
+ }
+
+#endif /* #ifndef ARM_MATH_CM0_FAMILY */
+
+}
+
+/**
+ * @} end of cmplx_mag group
+ */